dll files so I've decompiled the BobCatUtils because I'm curious what's in there.I found 3 partmodules (DescentModeModule, LERPodModule, SoyuzDescendBurnoutModule) and a custom shader loader. The github repo doesn't provide a source code for the. dll to load properly into the latest game version. There were a lot of changes to the game and especially the unity engine which will prevent this. The latest version I can find is this one: īut it is more than 2 years old so it is probably compiled for KSP 1.1. I don't want to disappoint you but I would be kinda surprised if this can be fixed within the config files. I'll know more in an hour as it take me a bit to go through the. If the game still crashes: Congratulations, you found the culprit of the issue but if the game runs fine, the crash is caused by an incompatibility which is quiet annoying because you have to repeat everything until you found the mod combination which crashes the game Then, try to run just this mod ( dependencies if necessary). If it crahes, uninstall and install the last added mods until you can identify the one which actually causes the crash. Yes => go ahead and add mor mods until it crashes. Get a fresh copy of the game but don't install every mod in one step but just a few or even one by one and check if the game runs properly. If there is nothing to find and you or other forum members don't know anything else to try, you have to go the 'long way' by try and error. Check the log if you get different errors or the crash happens at a different time and are they any clues which might point in any direction. If the issue still persists.well, back to step 1. If the issue disappears: Error found and if the mod is still maintained, report it to the creator/maintainer, providing the full log, a description of the issue and how to replicate it (maybe also ping the creator/maintainer). As I mentioned above, it is probably related to the mod which contains the bobcatutils and/or the soyouz parts. In your case, you need to identify which mod contains the part right before the game crashes. => Depending on your experience on different mods, you can already tell there if a mod is outdated or wrong installed (common issue is a GameData folder inside a GameData folder or missing dependencies like toolbar controller or ClickThrougghBlocker for almost every mod of linuxgurugamer). Kopernicus would be an example for this.unfortunately). If a mod provides a proper assembly file, you will also see the correct version number of the mods (a mod with the default assembly info will always show version 1.0.0.0. dll file and every file and folder in the GameData directoy. Somwhere at the top of the log, depending on the amount of installed mods, you can find a list of every mod. The exception message may contains a mod name, so it is the mentioned mod or a missing dependency which causes the issue or at least one issue. => A few are harmless (steam_api.dll when launching the game not through the steam launcher for example) but sometimes you can find ~50 exceptions or even worst an endless spam. Search the output_log for ' exception'.Always at the same time? What happend before the crash (can be directly above the crash or 100 lines above.hard to say sometimes) => During launch? Usually a memory or mod issue. Check when the crash happend at the bottom of the output_log.=> Mono.dll indicates an outdated mod (like I already mentioned above), KSP_圆4.exe can be everything (hardware-, driver-, mod issue.) Most times it is the mono.dll or KSP_圆4.exe Both informations are right at the top of the file. Check the memory usage and the crash-causing file in the error.log. Write to location 01ffc000 caused an access violation.What should I look for in my logs? So I try and find it myself first before bugging you all. KSP.exe caused an Access Violation (0xc0000005)Ĭ:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP.exe, run by HP User. Well, the crash report was empty, so I selected the error log. I keep validating files before I launch KSP, but I think the Kraken threw a curveball at me.Įdit: steam has an 'error' so I can't post (for now), but I can edit. When that happened the first time, the crash report stated that there was some sort of acess error. This is done before I launch KSP everyday, so that the game will not crash. This has happened and I went into properties and validated all files, since a few were invalid. But they all have one thing in common: KSP will crash when loading my save. And it's not possible to copy and paste the crash files, since they're files. And all the crash reports that didn't show up are in fact in my KSP folder. No, I did not add any new mods because adding mods in the middle of a save feels cheaty. Sometimes a message will appear, sometimes not.
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