![]() ![]() Here, you have to do it all manually and I can’t help but wonder why is this option only available in the mobile versions? Being able to automate that – especially the return trip – was fantastic. Driving wheat and whatnot across the map, then driving back to the farm, is perhaps the most boring task you could perform and that’s saying a lot. It sounds like a frivolous complaint, I know, but the mobile versions implemented this feature and it’s spoiled me. Which brings me to my one big gripe about Farming Simulator: Nintendo Switch Edition (and all of the console/PC games, really): you can’t hire people to haul goods for you. It keeps things running smoothly, but it gets a bit dull to just haul goods off to market over and over again while the fields are being tended. My personal approach is usually to start a procession of vehicles going, each autonomously controlled by hired hands, so that I can harvest, till and re-seed a field in short order. Conversely, if you want to slow everything down to realtime – or almost realtime – you can do that, too. You can delve into the options and mess with things like how fast time passes, how quickly crops grow, whether or not crops can wither and die, so if you want to speed things up a bit, you can. The entire point is to plant crops, harvest crops, sell crops and buy better equipment so you can repeat the cycle with better stuff. It’s that game, plus the option of portability.įrom a less familiar standpoint, it’s worth knowing that this game isn’t exciting. So, if you’ve played and enjoyed (or hated, really) any of the Farming Simulator games, especially ’17, then you don’t really need to read more of this. This particular version is merely Farming Simulator 17 on the Switch (as opposed to the PS4, XboxOne and PC editions that came out in 2016), but that’s okay because it means I get to enjoy my virtual farming on a TV or on the go without missing a beat – the perk of Nintendo’s console that everyone was skeptical about but turned out to be kind of awesome just like the DS. The same holds true for Farming Simulator: Nintendo Switch Edition, naturally. While I can’t say I care one way or the other about what tractor brands are included or which geographical locations I’m allowed to set up shop in, I do find the plodding and methodical (read: slow and dull) task of growing digital crops to be quite pleasant. Cross-platform multiplayer and a large variety of free community-created modifications, officially tested by GIANTS Software, extend the farming experience many times over.The Farming Simulator series isn’t something I’ve been staying on top of with regularity, but I’m not new to it either. Whether they create a lush vineyard or an olive orchard in the Mediterranean south of France, a vast farmland full of wheat and corn in the US-Midwest or a lively animal farm in the hilly landscape of the Alps: More than 400 machines and tools from over 100 real agricultural brands like Case IH, CLAAS, Deutz-Fahr, Fendt, John Deere, Massey Ferguson, New Holland, Valtra and many more are available. A multitude of new gameplay features, like new ground working mechanics as well as a character creator for individual farmers, offer more content and player freedom than ever before. Players creatively build their own farm and extend their operations with production chains - forming an agricultural empire! They focus on agriculture, animal husbandry and forestry while facing new challenges like the four seasons.
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